Agent Role & Constraint
(patent pending)
A.R.C. is a reasoning diplomacy layer and behavioral operating system for multi-agent intelligence.
It orchestrates ensembles of specialized agents through defined roles and adaptive constraints, mediating how they reason, influence one another, and express tone.
By managing memory, modulation, and accountability at runtime, A.R.C. keeps agent behavior coherent, transparent, and contextually appropriate—whether in conversation, collaboration, or autonomous action.
A.R.C. turns agent swarms into interpretable societies of reasoning, where intelligence remains dynamic yet dependable, expressive yet governed.
Bart Yeary
Principal Product Designer with deep expertise in agentic AI systems, real-time collaboration, and scalable enterprise platforms. Known for designing transparent, constraint-driven workflows that empower automation while maintaining user trust. Passionate about shaping the future of work through intuitive, system-aware interfaces and multi-agent collaboration.
Zoom - Principal Product Designer
SF Bay Area, CA
Nov 2024 – Present
Designed proactive, context-aware agents within Zoom AI Companion—enabling autonomous support for tasks, summarization, and collaboration in real time.
Led the Zoom 2024 redesign, delivering a cohesive design system across desktop and mobile, enhancing user identity, system responsiveness, and scalable personalization.
Defined cross-platform agent strategy in partnership with Zoom’s CEO and AI leadership—ensuring alignment between AI functionality, interaction design, and enterprise compliance.
Mentored product designers on high-impact, AI-driven initiatives, fostering experimentation, rapid prototyping, and systems thinking.
Zoom - Lead Product Designer
SF Bay Area, CA
Aug 2022 – Nov 2024
Designed and launched Zoom Whiteboard improving real-time collaboration and productivity across enterprise teams.
Developed AI-driven onboarding and personalization features that increased task efficiency and engagement.
Worked directly with executives to define long-term vision for AI-powered workplace tools and real time communication.
Age of Learning - Director of UX
Los Angeles, CA
Apr 2020 – Apr 2022
Led UX for immersive 3D social learning environments. Built a scalable UX system and Figma-to-Unity design pipeline.
WeWork - Sr. Design Lead
Seattle, WA
Jun 2019 – Feb 2020
Designed internal real estate platforms integrating financial modeling and project workflows. Delivered high-fidelity interactive prototypes for enterprise product validation.
Seattle, WA
Apr 2018 – May 2019
Reimagined the tutoring platform with collaborative whiteboards and real-time learning tools.
Airtime - Sr. Product Designer
Palo Alto, CA
Jun 2016 – Dec 2017
Designed group video chat UX with real-time media sharing.
Belmont, CA
Nov 2014 – Jun 2016
Developed Togetheroo, a realtime game and video chat platform for families.
Earlier Experience
Senior/Director roles at NaturalMotion, iWin Inc., and Razorfish. Founded Faketown, the first browser-based virtual world in 1999.
Key Skills
Agentic AI Systems
Multi-agent orchestration, constraint-based behavior design, agent evolution models. Generative UX, proactive assistance, AI-integrated enterprise tooling
Interaction and Systems Design
Real-time collaboration, productivity tools, intuitive interfaces for complex systems. Scalable design systems, adaptive workflows, personalized UX
Creative & Technical Craft
After Effects, Figma, Framer, Unity, HTML/CSS/JS, motion systems, icon illustration
Leadership & Strategy
Vision alignment, executive collaboration, mentorship, strategic storytelling
Education
School of the Art Institute of Chicago
BFA - Visual Communication, Art & Tech

Contact
bart.yeary at gmail.com
https://linkedin.com/in/bartyeary
Based in the Bay Area